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All patch notes
Version 2026.2.27

NPC dialogs and the Danger System

Friendly NPCs get proper dialogs, the Danger System rewards real fights with Defense and Health XP, and Fishing and Cooking now go up to level 90.

Highlights

  • Dialog system completed. Almost all friendly NPCs now have proper dialogs.
  • The new Danger System is live (explained below).
  • Base Melee, Defense and Health XP increased by 20% (it can go up more, but I want to make sure the new system isn't abusable).
  • You now gain 50% Defense and Health XP from your attacks.
  • You can once again gain Health and Defense XP from multiple attackers.

Combat and balance

  • Increased goblin levels: they now drop iron armor.
  • Increased giant rat levels: they now drop mithril armor.
  • Increased Ent levels: they now drop adamant armor.

Skills and progression

  • Fishing and Cooking progression rebalanced to levels 1–90 (Tuna is now level 90).
  • Woodcutting and Mining buffed to bring them more in line with Fishing.
  • Significant Firemaking XP buffs (now in line with Cooking).
  • Increased Smelting and Smithing XP rates.

Fixes

  • Fixed click detection when display scaling or zoom was not set to 100%.
  • Fixed many interfaces' text breaking after logging in again.

Behind the scenes

  • Preparation work for upcoming monetization.
  • I wrote the most epic balancing tool ever created.

The Danger System explained

The Danger System evaluates how much real threat you're in during combat and adjusts the passive Defense and Health XP you get from incoming hits.

  • Standing in a group of NPCs that can't realistically hit you? You won't gain passive Defense or Health XP.
  • Fighting enemies that are a real threat? You'll unlock full passive Defense and Health XP.
  • The higher the danger, the higher your passive XP multiplier.

Important: you will ALWAYS receive the 50% Defense and Health XP from your own attacks, whatever the danger level.

The goal is to reward real combat while preventing AFK abuse. Let me know how it feels.

Hotfix (March 4, 2026)

  • The bank now has buttons and an input for choosing how many items to withdraw and deposit. Restart your app or web client to see these changes.
  • Fixed an issue with player-owned shops that could lose items.

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