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All patch notes

Auto attack and a mobile UI overhaul

Tap once to keep attacking until the fight ends, cook and burn logs at the same time, and get bigger buttons, a larger thumbstick and haptics on mobile.

The patch released on April 29, 2026.

Highlights

  • Auto attack is now live: tap once near an NPC and your character keeps attacking until the fight ends. Moving cancels it.
  • You can now cook food and burn logs at the same time.
  • Massive mobile and UI improvements across the board. Everything should feel MUCH better to use.

Combat and gameplay

  • Added the auto attack system (no more holding attack).
  • Moving cancels auto attack, to keep things responsive.
  • Added a message when you try to eat at full health.

UI and quality of life

  • Chat is now wider, with a larger font, and resizes itself to avoid the mobile controls.
  • Added a chat toggle button near the minimap to fully show or hide chat.
  • Interact options now split to both sides when there are more than 3 choices.
  • Interact options are no longer hidden behind chat.
  • Interact buttons are now larger.
  • Dialog option buttons are now much taller.
  • Bank amount options are taller and use the full height of the window.
  • Crafting cancel and collect buttons are much bigger.
  • Menu screen buttons are much larger.
  • The chat scrollbar and channel icons are now larger.
  • Widened the shop window to stop text overflowing.
  • Widened the Settings window and made its options easier to click.
  • Toast messages now fade correctly (background and text).
  • Slots now highlight when you drag items over them.
  • The player preview in the inventory now always faces south.

Mobile

  • The thumbstick is now MUCH larger.
  • The thumbstick now respects the padding, so it doesn't overlap the hotbar.
  • Increased the maximum UI padding from 30px to 60px.
  • Added haptics for button presses and interactions.
  • Added haptic feedback on level up.
  • Fixed the thumbstick sometimes getting stuck moving.

Engine and platform

  • Added support for multiple graphics backends (OpenGL ES and WebGL) on Android and the web.
  • Added Sign in with Apple (preparing for the iOS release).
  • Fixed opening links in mobile browsers.
  • Fixed a large number of iOS-specific bugs.

Cleanup and changes

  • Removed the login chat spam (the safety messages moved to the help button near the minimap).
  • Added a help button near the world map on the minimap.
  • Removed the daily rewards window on login.

Fixes

  • Fixed picking up items resetting the attack animation (visual only).
  • Various smaller fixes and improvements across the UI and interactions.

Follow-up patch (April 30, 2026)

  • Fixed a crash on login on some Android devices.
  • Fixed the thumbstick arrow sizes.
  • Added Firebase Crashlytics for better error and crash logging.
  • Inputs no longer take focus when you lift your finger.
  • Fixed some ground tiles covering the player.

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