Relaunch: Beacon Boosting, Emberite and Viridium
The relaunch brings Beacon Boosting world buffs, Emberite and Viridium gear and tools, three new trees, a big rebalance and smaller downloads.
The relaunch patch, released on March 23, 2026.
Beacon Boosting
- Beacon Boosting is live. Players can now spend gems to activate global buffs for everyone:
- +50% XP
- +50% max resources per node
- +50% mount speed
- +25% crafting speed
- Tradeable gem packs have been added to Gemmy's shop. These can be sold to other players through player-owned shops.
Gameplay and balance
- Multi-combat has been removed across the world (it now only exists in the skeleton boss room).
- Base Melee, Defense and Health XP increased from 6 to 10 (a 67% increase).
- Fixed the Skeleton Dungeon's level requirement checks.
- Added Emberite gear: the armor requires level 50 Defense, and the sword 50 Melee.
- Added Viridium gear: the armor requires level 40 Defense, and the sword 40 Melee.
- Added Emberite and Viridium tools.
- Planted 3 new kinds of tree: linden (near the castle), cherry (in the center of the port city) and maple (near the Ents).
- Processing is now slower than its gathering pair (in time, not XP).
- Made unarmed players much weaker.
- Increased the respawn delay for all NPCs (it used to be 1 second for all of them).
- Changed the combat formula a lot.
- LOTS of skilling rebalancing, spreading recipes out across many tiers. Too many to list here. All skills now have recipes up to the mid 70s or 80s.
Performance and engine
- Reduced the asset pack size by over 50% with Zstd compression.
- Switched to LZ4 for compressing packets between the client and server.
- Optimized world map performance.
- Upgraded the web client to WebGL2.
- Fixed pixel art blurring caused by anti-aliasing on the web.
- Reverted some engine updates from the last update that seemed to hurt performance.
Stability
- Fixed various Android crashes.
- Moved to a self-hosted database for better reliability.
Gameplay fixes
- Fixed a 16-bit item limit in crafting stations.
- Fixed crafting station titles (no more everything being called "Anvil").
- Fixed player movement being delayed by one frame.
- Fixed player sprite and name jitter when frame times are uneven.
UI and chat
- Fixed caret alignment in multi-line messages.
- Fixed overlapping messages in chat.
- Fixed player icons scaling incorrectly with multi-line messages.
- Messages no longer render outside the chatbox.
- Improved UI click handling so you can't interact with invisible or blocked elements (it now behaves more like a browser).
- Cleaned up the Premium Store UI.
Hotfix 1 (March 29, 2026)
- Removed the old message about limited-time desktop play.
- Fixed an issue with player-owned shops when listing some brand new items.
Hotfix 2 (March 30, 2026)
- Fixed a bug where XP or crafted items could be lost.
- Fixed Emberite and Viridium not being clipped.
- NPCs now wander less often, over a wider range from their spawn point.
- Increased respawn times for all ores, fishing spots and trees, to reward active play and make things harder for bots.