Mithril and Adamant gear and a combat overhaul
A massive combat formula overhaul, Mithril and Adamant armor, swords and pickaxes, combat stats on items and NPCs, and a new way to earn Health XP.
This is a major update. Now more than ever, your gear makes a big difference, so make sure you're equipped with the best possible setup for your Melee level. I'd love to hear your thoughts on the combat changes!
- Massive combat formula improvements.
- Added Mithril armor, sword and pickaxe.
- Added Adamant armor, sword and pickaxe.
- Mithril rocks were added where the rats spawn.
- Adamant rocks were added where the Ents spawn.
- Added combat stats to items.
- Added combat stats to NPCs.
- Increased max health beyond 255 for future bosses with high health and high stats.
- You can now gain Health XP (Health XP is gained every time you take damage).
- Increased XP for Mining, and made pickaxes a bit quicker.
- Increased XP for Smithing.
- You can no longer attack certain NPCs (like shop owners).
- Added Discord and Patreon buttons to the main menu.
- Bronze armor visual update.
- Updated all armor sets visually to include gloves.
- Added outlines to some text to make it easier to read.
- Added fading between menu screen scene changes.
- Migrated player saves from JSON to a database.
- Fixed issues with reaching level 100.
- Fixed some accounts having lower Health XP than the default.
- Fixed a visual bug where the next level's XP in the Skills interface was inaccurate.
- Fixed a rare bug where stackable items in your inventory were reordered on login.
- The client no longer crashes when receiving a malformed packet or an unrecognized touch type.