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All patch notes
Version 2025.5.5

The Combat Update

Hitsplats, working health potions, fairer combat, XP and levelling for Melee, Defense and Vitality, passive healing, and monsters that drop items.

Combat needed a lot of work, and still does (we're still missing magic and archery and loads of other stuff). But this update was a huge step in the right direction and makes it actually usable.

  • We now have hitsplats! Hitsplats are color coded: blue = block, red = damage, green = healing (this might become poison damage in the future though).
  • Health potions now work.
  • Combat is more balanced: NPCs no longer one-shot you.
  • You can now gain XP and level up!
  • Level up Melee by doing damage, and level up Defense and Vitality by blocking damage.
  • Fixed HP bars for both players and NPCs.
  • Your health will now passively heal over time.
  • Improved player hit range to avoid missing NPCs you're standing on when swinging your sword.
  • NPCs now drop items.
  • Removed iron armor from the starter kit. This will be craftable later on.
  • Added an update timer system.
  • Did some things to make Google happy (minified APK, 16 KB page sizes, typical nerd stuff).
  • Fixed an issue with a hidden Sign in with Apple button being clickable.

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